Publication

2026

CineTalk: Designing an LLM Chatbot for Exploring Diverse Perspectives in Digital Content Appreciation

Gahyeon Bae, Gahyeon Kim, Hyun Seung Moon, Tak Yeon Lee, Hwajung Hong

CUI 2026 (Short Paper)

Toward Flexible Psychiatric History-Taking and Visualization: Exploring Clinician Perspectives with Large Language Models

Yugyeong Jung, Thu Hoang Anh Vo, Hyun Seung Moon, Jae Young Choi, Hyangkyeong Oh, Ujin Lee, Eunjoo Kim, Tak Yeon Lee, Uichin Lee

CHI 2026

Understanding How Creators Collaborate with Conversational Agents in Short-Form Video Production

Hyun Lee, Yoonjae Oh, Hyun Seung Moon, Tak Yeon Lee

CHI EA 2026 (Late Breaking Work)

2025

HistoChat: Leveraging AI-Driven Historical Personas for Personalized and Engaging Middle School History Education

Yeon Soo Kim, Hyun Seung Moon, Sangsu Lee, Tak Yeon Lee

CSCW 2025Co-First Author

Thesis

When I Need a Stand-in: Building Artificial Social Actors for Negotiation with User-Guided Inference and Disclosure

M.S. Thesis · KAIST, Industrial Design · 2026 · Advisor: Prof. Tak Yeon Lee

Explores the design and evaluation of artificial social actors that represent users in negotiation scenarios. A conference version is in preparation.

In Progress

AI Virtual Patient for Psychiatric Interview Training

PM & Lead Researcher · with Severance Hospital and ICLab (KAIST)

Psychiatric CPX training depends on empathy, rapport, and managing unstructured conversation — yet students rely almost entirely on peer role-play. We are designing a voice-based AI Virtual Patient system with clinically grounded personas that lets students practice interviews on demand and reflect on their interviewing strategies.

Osler — AI Agent Research for Medical Consultation

PM & Lead Researcher · with Asan Medical Center

A prospective pilot clinical study evaluating a voice AI agent for breast cancer preoperative counseling — assessing patient comprehension, satisfaction, and anxiety.

Mafia: Multi-Agent Social Deduction Research

with Next Interface Lab

Exploring multi-agent social deduction environments and AI social behavior.