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Game·2022 – 2023·Completed

Giida (기이다)

Art gallery-themed history education game — solo-developed

UnityGame DesignHistory Education
Giida (기이다)

Overview

Giida is a "체험형 도슨트" (experiential docent) game — an online exhibition game that merges historical storytelling with contemporary art. Created at Gallma (갤마), a 3-person team of 2 fine arts majors and 1 industrial engineering major, the project curated art exhibitions themed around historical events and fused them into an interactive game experience.

My Role

Game Director — solo-developed the entire game (Giida Lite). Handled all development, game design, character animation, deployment, and customer support. Other team members contributed art design, exhibition curation, and business operations.

Key Achievements

  • Solo-developed complete game as Game Director at Gallma
  • Pioneered the "체험형 도슨트" (experiential docent) format
  • Combined fine art exhibition curation with interactive gaming
  • End-to-end: development, game design, character animation, deployment, CS