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Overview
Giida is a "체험형 도슨트" (experiential docent) game — an online exhibition game that merges historical storytelling with contemporary art. Created at Gallma (갤마), a 3-person team of 2 fine arts majors and 1 industrial engineering major, the project curated art exhibitions themed around historical events and fused them into an interactive game experience.
My Role
Game Director — solo-developed the entire game (Giida Lite). Handled all development, game design, character animation, deployment, and customer support. Other team members contributed art design, exhibition curation, and business operations.
Key Achievements
- Solo-developed complete game as Game Director at Gallma
- Pioneered the "체험형 도슨트" (experiential docent) format
- Combined fine art exhibition curation with interactive gaming
- End-to-end: development, game design, character animation, deployment, CS